AI Insights · Timothy · April 2022
Top 5 Bubble Shooter Games in Latin America Q1 2022
Discover the performance trends of the top 5 bubble shooter games in Latin America during Q1 2022, including insights on downloads, revenue, and active users.
In Q1 2022, the top 5 bubble shooter games in Latin America displayed varying trends in downloads, revenue, and active users. Here’s a closer look at how each game performed:
Bubble Witch 3 Saga from King saw its weekly revenue fluctuate between $10.7K and $15.4K, peaking in the first week of January. Weekly downloads increased steadily, reaching a high of 121K in early March. The game also boasted an active user base, growing from 842K at the start of the quarter to over 1M by mid-February, before experiencing a slight decline towards the end of March.
Bubble Shooter - Panda Pop! by Jam City, Inc. maintained weekly revenue between $2.6K and $3.7K, with a noticeable drop in mid-February. Downloads followed an upward trend, peaking at 6.7K in late March. Active users showed a modest increase from 16K to 17.6K over the quarter.
Bubble Witch 2 Saga, another title from King, had weekly revenue ranging from $2K to $2.5K, with a slight dip in early March. Downloads saw a notable peak at 20K in late January, followed by fluctuations throughout the quarter. Active users grew from 47K to over 50K by the end of March.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. experienced weekly revenue between $1.5K and $2.9K, with a high in late February. Downloads started strong at 121K in late December but gradually decreased to around 44K by the end of March. Active users decreased from 811K to around 604K over the quarter.
Marble Woka Woka: Blast Mania from Two Desperados had weekly revenue between $1.6K and $2.1K, with a peak in mid-February. Downloads remained relatively stable, averaging around 3K to 4K per week. Active users hovered around 21K to 24K throughout the quarter.
These insights come from Sensor Tower, where you can find more detailed analytics on app performance.